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Congo Gorilla Cave

Designer materials

Designer materials

Asset Zoo. I made everything here. Foliage was done in Speedtree. I used a few megascans to
to save time in the scene: twigs and branches on the ground, a few spikey bush's, some small shrubs and 1 ground material.

Asset Zoo. I made everything here. Foliage was done in Speedtree. I used a few megascans to
to save time in the scene: twigs and branches on the ground, a few spikey bush's, some small shrubs and 1 ground material.

Parameters I made for the rock master material using mask texture(s). I layered the sculpted rock normals with tiling texture to get custom details.

I added a z-up parameter in the rock master material to keep moss on top regardless of rotation.

WIP's

Congo Gorilla Cave

This scene isn't my first open world exploration but I've never taken it this far. I really wanted to expand my knowledge in environment art techniques in general and also in composition. It was a steep learning curve and I learned a ton. I had never used Speedtree as well and really enjoyed going down the rabbit hole with it. As a whole I am happy with the result and excited to carry the knowledge onto the next one! Special thanks to all my classmates, friends, industry professionals and teachers for the amazing feedback!